GilLabs { GilLabs }

My Portfolio

LiveOps Project: Popup Tool (2022)

LiveOps Project: Popup Tool image

A LiveOps/Monetization tool project to show dinamically popups in Wildlife Studios games. Whenever a product manager wanted to deploy a new offer in game, it would only update remotely the popup html.

My role: I implemented an Unity3D SDK that allowed games to show dynamic popups. This SDK was incorporated in games such as Zooba, War Machines, Sniper3D

Platforms: Android, iOS

Tags: #tools, #unity3d, #unityplugins

Kuarup (2017)

Kuarup image

URL: https://play.google.com/store/apps/details?id=com.pxlsquadgames.kuarup

An Unity3D mobile match-3-like puzzle Game for GGJ16.

My role: Worked in main gameplay features, UI, PCG algorithms and dotween-based animations. See more

Platforms: Android

Tags: #unity3d, #match-3, #puzzle

VR Gallery (2017)

VR Gallery image

URL: https://www.oculus.com/experiences/gear-vr/1113617725394318/

A GearVR application to view images and watch video. It supports 2D and 3D video, 3D spacial sound, subtitles, and photo galleries.

My role: I worked in different tasks like UI, shaders, performance analysis and debugging

Platforms: Samsung GearVR, Android

Tags: #unity3d, #virtualreality, #gearvr

Rio360 (2016)

Rio360 image

URL: https://www.oculus.com/experiences/gear-vr/1105507662843899/

A GearVR application to watch 360 videos and navigate through a low-poly depiction of Rio de Janeiro's landmarks.

My role: Worked with gaze implementation, algorithms to allow a smooth user locomotion, editor tools and shader programming.

Platforms: Samsung GearVR, Android

Tags: #unity3d, #virtualreality, #gearvr

The Battles Untold (2015)

The Battles Untold image

URL: https://matchola.itch.io/battlesuntold

A local multiplayer brawler in which the main characters are from famous public domain work, as Dracula and Merlin for instance

My role: I worked on AI implementation: bots movement and general behaviors and strategies.

Platforms: macOS, Windows

Tags: #game_ai, #unity3d, #2dgame

Woody Endless Summer (2014)

A time-based sidescroller infinite runner implemented in Unity3D targetting mobile platforms.

My role: My contributions to this project were developping a chunk-based procedural generation algorithm, difficulty-level curves, few gameplay mechanics, UI implementation and performance improvements.

Platforms: Android, iOS, WindowsPhone

Tags: #pcg, #unity3d, #2dgame, #infinity_runner

Soccer Button (2013)

URL: https://play.google.com/store/apps/details?id=br.org.sidia.futebol

A turn-based multiplayer Android game implemented in Unity 4.3.

My role: I was the tech lead of this project, so I was responsible for architecture and software components definition, implementation of state machine-based gameplay, networking components and several Android plugins for integration with Samsung APIs (multiplayer, Ads, in-app, ...)

Platforms: Android

Tags: #multiplayer, #unity3d, #3dgame

QDominoes (2012)

QDominoes image

URL: https://www.ceteli.ufam.edu.br/index.php/portfolio/produtos/apps-dispositivos-moveis/31-portfolio/produtos/aplicativosdispositivosmoveis/100-qdominoes

A Dominoes game for Symbian/Meego platforms using Qt

My role: I worked with main gameplay features, UI, debugging, and implemented some AI bots

Platforms: Symbian

Tags: #Qt

Cyber Eddy (2012)

Cyber Eddy image

URL: https://www.ceteli.ufam.edu.br/index.php/portfolio/produtos/apps-dispositivos-moveis/31-portfolio/produtos/aplicativosdispositivosmoveis/98-cybereddy

A cocos2d asteroid-like game

My role: I worked with gameplay features, UI and debugging

Platforms: Symbian

Tags: #Qt

Saci Jump (2012)

Saci Jump image

URL: https://www.ceteli.ufam.edu.br/index.php/portfolio/produtos/apps-dispositivos-moveis/31-portfolio/produtos/aplicativosdispositivosmoveis/94-sacijump

A Qt DoodleJump-like game that features Saci, a famous character from brazilian folklore

My role: I worked with gameplay features, UI and debugging

Platforms: Symbian

Tags: #Qt

Eddy (2011)

URL: https://www.ceteli.ufam.edu.br/index.php/portfolio/produtos/apps-dispositivos-moveis/31-portfolio/produtos/aplicativosdispositivosmoveis/103-eddy

An educational puzzle Qt game that addressed the importance of selective waste collection.

My role: I worked with box2d implementations for Qt

Platforms: Symbian

Tags: #Qt